Gaming Development as a Model for Contemporary Art Production
Gaming Development as a Model for Contemporary Art Production By Nicholas O’Brien This essay has been pulled from SFAQ Print Issue 16. …
Gaming Development as a Model for Contemporary Art Production By Nicholas O’Brien This essay has been pulled from SFAQ Print Issue 16. …
This interview has been pulled from SFAQ Print Issue 16. Marian Goodman founded Multiples in 1965, publisher of limited edition artists’ prints, objects and books. …
Rafaël Rozendaal In Conversation with Austin Lee This piece is selected from SFAQ Print Issue 16. Your artwork has strong ties to …
What is “Art and Technology?” By Peter Dobey This piece is selected from SFAQ Print Issue 16. SFAQ 16 focuses on …